Full Metal Alchemist d20 talk:Community Portal
From Full Metal Alchemist d20
Here is a list of the different techniques so far, feel free to add.
SHAPING (Earth and Metal related)
Rudimentary -Alter Dimensions -Enhance Metal -Barrier -Keen Edge -Transmute Weapon -Quakethrust -Make Whole
Intermediate -Alter Temperature(Metal) -Stone Bindings -Earth Bullet (Armstrong's signature attack)(3d6+1/lvl(max+10)) -Earthslam -Spike Stones -Blast of Earth -Greater Alter Dimensions
Advanced -Morph Metal -Shockwave -Magnetize -Fabricate -Oxidize/Reduce -Form Wall (bigger and more durable Barrier)
Legendary -Earthquake -Clenched Fist(Izumi's signature attack)(d6/lvl dmg)(Fort save or dazed) -Extreme Alter Dimensions
ATMOSPHERIC (Gas and Wind related)
Rudimentary -Power Current -Displace -Pyrotechnics -Quench -Obscuring Mist -Burning Hands -Stinking Cloud -Tasha's Hideous Laughter
Intermediate -Levitate -Blast of Wind -Silence -Alter Temperature(Air) -Fireball (immobile)(Mustang's signature attack) -Wind Flurry (mini-whirlwind that flings objects) -Wind Bindings -Wall of Fire
Advanced -Reverse Gravity -Suffocate -Acid Fog -Vacuum Slash -Ring of Repulsion -Cloudkill -Flame Strike
Legendary -Control Winds -Whirlwind -Fire Storm -Incendiary Cloud
BIO-ORGANIC
Rudimentary -Cure Light Wounds -Inflict Light Wounds -Muscle Enchancement -Bladelimb -Hemophilia -Thin Blood -Delay Poison
Intermediate -Cure Moderate Wounds -Inflict Moderate Wounds -Muscle Enhancement, Greater -Alter Temperature(Bio) -Haste -Slow -Neutralize Poison
Advanced -Cure Serious Wounds -Inflict Serious Wounds -Metal Skin -Remove Disease -Iron to Lead (turn iron in blood to lead)
Legendary -Cure Critical Wounds -Inflict Critical Wounds -Merger (chimera creation) -Living Bomb (Crimson Alchemist signature) -Graft Appendage -Combat Transformation (Basque Grand signature)
