Main Page
From Full Metal Alchemist d20
Full Metal Alchemist d20
This is a wiki for the creation of a d20 (http://www.wizards.com/default.asp?x=d20/welcome) campaign setting for the Full Metal Alchemist (http://www.fullmetalalchemist.com/flash_index.html) (Hagane No Renkinjutsushi) anime & manga. It is an attempt to bring a flexible Ars Magica-style magic into the d20 system (primarly fantasy and modern D&D) within the setting of the Fullmetal Alchemist story.
It is in no way official. We asked one company. This is just the effort of some gamers who like FMA, like d20 and have no official connection to Funimation (http://www.funimation.com/), Aniplex (http://www.aniplex.co.jp/), Joyride Entertainment (http://www.joyride-ent.com/) or Square Enix (http://www.square-enix.com/na/index_f.html). It is also not one of the FMA forum-based RPGs.
You can contribute! If you are a fan, you can help us build the reference material about the series. If you are a gamer, you can help us build and test the game. Registering and learning to edit this site takes ten minutes, but you must be a registered user to edit anything but the 'discussion' pages. If you would like to get involved with the project, visit the Community Portal.
Guide Contents
- Introduction
- Philosophy: the problem and the approach
- The Gist of how we're making this happen as a game.
- Introduction to the Full Metal Alchemist Story
- Building Characters
- Equipment
- Alchemy
- Concepts - spontaneous vs. ritual, feats vs. skills
- Alchemical Items
- Guide to Amestris, the world of Full Metal Alchemist
- GMing FMA
- Working with Canon - writing into an established world, approaches to canonical material, choosing a place on the timeline, anime vs. manga
- Making Adventures (see talk page)
- Running Adventures
- Timeline
- Adventure Hooks
- Resources
